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mercredi 8 juillet 2020

Android 11 Beta 2 – All the new and in-development features we found

Google released Android 11 Beta 2 earlier today, leaving only one more beta to go before a stable release on September 8th. Beta 2 is considered the “Platform Stability” release, meaning the Android 11 SDK, NDK APIs, app-facing surfaces, platform behaviors, as well as restrictions on non-SDK interfaces have been finalized. In their official blog post, Google didn’t mention a single new feature, but that doesn’t mean there aren’t any. Many of the changes we found aren’t obvious, and some of them have even been around since the first Beta release last month. Here’s everything we found so far.

New User-Facing Features and Changes in Android 11 Beta 2

New media player in Quick Settings design is now enabled by default

One of the most welcome changes in Android 11 is the redesigned media player in the notification panel. Instead of residing alongside other notifications, media player notifications can now be shown in their own dedicated space below the Quick Settings panel. In Android 11 Beta 1, you had to toggle a Developer Option called “Media Resumption” to get this new design. Now in Beta 2, this new media player location is enabled by default. The new playback controls also include a button to quickly switch media output between connected devices.

One of the other advantages to Android 11’s new media playback controls is the ability to remember and cycle through 5 previous media sessions. This requires a bit of work from developers to support, but we’ll hopefully see apps like YouTube Music, Pandora, and Spotify get on board soon.

New glowing “ripple” animation in the media player controls

This is admittedly a rather minor change, but one we thought was neat when we first noticed it. There’s a spiffy new glow/ripple animation when interacting with the buttons in the media playback notification. It’s a small touch, but it looks really nice.

Screen recorder can record device/internal audio and/or microphone at the same time

Android 10 added the AudioPlaybackCapture API to give apps an official way to capture the audio output from other apps. Until Android 10 added this API, most screen recording apps captured audio output from the microphone. Third-party screen recording apps aside, people have been clamoring for Google to add a native screen recorder in Android for years now. That finally arrived in earlier Android 11 releases, but you could only record audio from the microphone. Finally, Beta 2 adds the ability to record device audio, microphone, or both at the same time! This will prove super helpful for making instructional screen recordings or narrating over gameplay. We dug into the code and found that this feature is using the aforementioned AudioPlaybackCaptureAPI, which means it won’t be able to record audio from apps that opt-out.

Less clutter in the Share Sheet

Android’s Share Sheet is one of its most useful features, even though it can be a bit annoying at times. The Share Sheet is populated by a list of apps that have what are called share targets that can handle the kind of content you’re sharing, whether it be text, images, videos, URLs, etc. At the top of the share sheet, you’ll see a preview of the content you’re sharing. Underneath that, you’ll find a row of Sharing Shortcuts that lets you quickly share content with a specific contact followed by another row of any other shortcuts that apps can present as well as any shortcuts you’ve pinned. Lastly, any remaining apps that support the kind of content you’re sharing will be shown in a vertically scrolling “Apps list.”

Besides being painfully slow at times, one of the biggest problems with the Share Sheet is how utterly cluttered it can be if you have a bunch of apps installed. Fortunately, Android 11 Beta 2 declutters the share menu a bit by combining any share targets that are from the same app. In the screenshots above, there are 3 share targets from MiXplorer, a free and popular file manager app from our forums. While these 3 share targets are still shown in the Sharing Shortcuts section, they’re all listed under “MiXplorer” in the full “Apps list.” My Pixel 3a XL running Beta 2 doesn’t have a lot of apps installed, but if it did, this small change would really help declutter the share sheet.

…and pinned apps now have an icon indicating they’re pinned

Here’s another simple little change to the share sheet that makes a lot of sense: Apps that are pinned to the top of the share sheet now show an actual pin icon.

Long press on device controls in power menu brings you to the activity

One of Android 11’s best features is the ability to surface smart home controls in the power menu. This feature, dubbed “Device Controls,” comes with an API that developers of smart home apps can hook into. So far, the Google Home app has already added support, and this week Google has started informing smart home developers to get on board. In case you aren’t aware, you can actually long-press on any of the smart home controls to open up an activity with detailed controls for that specific IoT product without having to open the dedicated app. This is actually one of the key features of Device Controls, but it’s not well known, and we’ve heard conflicting reports about whether it was possible to do in Android 11 Beta 1. Still, if you weren’t aware before, you hopefully are now.

If you don’t have a Google Pixel phone, don’t get your hopes up too much about this feature. After all, there’s no guarantee it’ll show up on all devices running Android 11.

New icon to launch a conversation in a bubble

“Bubbles” is one of Android 11’s highlight features, although it started out as a developer option in Android 10. In the first beta, the Bubbles feature moved out of Developer Options and into Settings > Apps & Notifications > Notifications. The “Allow apps to show bubbles” option is now enabled by default, but apps still need to support showing a conversation as a bubble. So far, only Google’s Messages app and Facebook Messenger support showing chats in bubbles.

Developers adding support for bubble notifications is just one piece of the puzzle, though. Users need to know about this feature, which is why in the last beta, Google added some helpful onboarding information when you launch a chat in a bubble for the first time. Now in Beta 2, there’s a redesigned icon in the notification to pop out a conversation as a bubble. This notification makes it clearer to the user that tapping it will pop the message out of the notification window.

PiP windows have less resizability

It appears that Picture-in-Picture windows have less flexibility when it comes to resizing, a feature that was just added in Android 11 Developer Preview 4. The screenshots above show the extent to which you can resize the windows. It’s not much, sadly. Earlier releases allowed you to resize the windows so long as the aspect ratio was maintained, but now it appears there’s an upper limit to the window size, likely with respect to the device’s DPI.

New Select button icon in the recent apps overview

Here’s another small little change: the “Select” button in the Recent Apps overview has been redesigned with a new icon. That’s it.

3 more new keylayout files for gaming controllers

We wrote about how Android 11 brings 84 new key mappings for Xbox, Razer, PDP, Mad Catz, and other gaming controllers. Well, Beta 2 adds 3 more to the list: another Xbox 360 Wireless Controller, an Xbox USB Controller, and the Steam Controller (Model 1001). These controllers will now have their buttons properly mapped to key inputs that apps can recognize while connected to an Android device.

Pixel Launcher app drawer has lost its transparency

This change admittedly may have happened in an earlier release, but we didn’t notice it until it was brought to our attention by a tipster. There’s no longer any transparency in the background when you open the app drawer in the Pixel Launcher. We don’t know why this was changed, but we do know that Google is working behind-the-scenes on implementing windows blurs at the compositor level.

Force 90Hz refresh rate option removed, Smooth Display now one less page away


As was first pointed out to us by some Reddit users, the option to “Force 90Hz” refresh rate in the Developer Settings has been removed in Android 11 Beta 2 for the Pixel 4 and Pixel 4 XL. In addition, the “Smooth Display” toggle has been given a more prominent placement in the Display settings. You can see both changes in action in the above tweet.

The removal of the Force 90Hz option has led to some complaints by users, who now report screen flickering issues. These issues likely stem from the display switching between different gamma calibrations when the refresh rate changes. This isn’t noticeable in most conditions, but some users may see it happen when the display and ambient brightnesses are low. Keep in mind that the Pixel 4, like most smartphones with high refresh rate displays, does not support true variable refresh rate switching. Instead, the phone changes between preset display modes.

We don’t know why Google decided to remove this nifty option. Fortunately, if you fiddle with ADB or any app with the WRITE_SETTINGS permission, you can easily force the phone to always run at 90Hz again (set Settings.System.min_refresh_rate and Settings.System.peak_refresh_rate to “90”).

Conversations has a dedicated settings page

In Settings > Apps & Notifications, there’s a dedicated settings fragment for Conversations that’s separate from the other Notifications sub-settings. Here, you can change the settings for any app notification that is recognized as a “Conversation.” You can change the priority, whether the app can show as a bubble, and more.

Slight tweak to the markup screenshot editor

Pixel phones come with a basic screenshot edit called Markup. In Android 11, the top row of icons has been changed. The “Share” button has been replaced by a share icon, the “save” button has been moved to a new dialog that appears when you tap “Done” (which was previously just a back arrow to exit Markup), and there’s now a trashcan icon to delete the image. When you tap “Done,” there’s also now a Delete option in case you change your mind.

New “Allow screen overlays on Settings” Developer Option

There’s a new option in Developer Options is called “Allow screen overlays on Settings.” Enabling this will allow apps with the “display over other apps” permission to show their floating windows on top of Settings screens. We aren’t entirely sure why this toggle has been added considering that Google plans to do away with overlays in favor of the Bubbles API. It’s possible that Google wants to make screen readers and other Accessibility services that use overlays to be able to help users navigate Settings.

Bubbles neatly hide when an app goes full screen


According to tipster @AnalogCyan, the floating bubble icon in Android 11 now hides when you launch an app goes full screen.

From Beta 1: Disable Wi-Fi Auto-connect for specific networks

Android has supported automatically turning on Wi-Fi and connecting to nearby (trusted) networks, but this has always been an all-or-nothing thing for Pixel phones. You either enabled the “Turn on Wi-Fi automatically” setting in Settings > Network & Internet > Wi-Fi > Wi-Fi preferences or you didn’t. In the first Android 11 beta, Google added the option to toggle this feature on a per-Wi-Fi-network basis. Simply go to “Network” details for any saved Wi-Fi network and then toggle “auto-connect.”

From Beta 1: Save Images from the Recent Apps Overview

The Device Personalization Services app on Pixel phones adds a nifty feature to the recent apps overview: the ability to long-press text or images to open the context menu. In an earlier Android 11 beta, Google added the ability to “save” an image you long-press in the recent apps overview.

In-Development Features in Android 11 Beta 2

An APK teardown can often predict features that may arrive in a future update of an application, but it is possible that any of the features we mention here may not make it in a future release. This is because these features are currently unimplemented in the live build and may be pulled at any time by the developers in a future build.

New Pixel Launcher developer option to separate the recents activity from the launcher

In Pixel Launcher’s hidden developer settings, we spotted a new option that is sure to excite modders out there. In Android 9 Pie, Google moved the code for the recent apps overview from SystemUI to Launcher3, which is the AOSP launcher app. From Android 9 Pie to Android 11, the recent apps overview has been a part of the stock launcher, no matter whether that’s the Pixel Launcher on Google Pixel devices or the OEM launcher app of non-Google devices. The benefit of this change is that gesture navigation integrates seamlessly with the recent apps overview. However, this move has left third-party launcher developers in the dust since gesture navigation is either broken or incredibly wonky if the user isn’t using the stock launcher. This new option in Pixel Launcher could hint at a possible separation between the recent apps overview and the launcher UI, but we don’t know exactly how it will be implemented. We’ll be keeping an eye out for more clues, though.

Suspended execution for cached apps

Google is working on a new Developer Option aptly code-named “cached apps freezer.” According to a few strings we dug up, this feature will “suspend execution for cached apps.” Users can toggle this feature on a per-app basis.

<string name="cached_apps_freezer">Suspend execution for cached apps</string>
<string name="cached_apps_freezer_device_default">Device default</string>
<string name="cached_apps_freezer_disabled">Disabled</string>
<string name="cached_apps_freezer_enabled">Enabled</string>
<string name="cached_apps_freezer_reboot_dialog_text">Your device must be rebooted for this change to apply. Reboot now or cancel.</string>

We haven’t been able to surface this feature yet, but we’ll update with a few screenshots once we get it working.

Device Drop Monitor

It’s no surprise that Google is working on new Pixel phones, though who knows when they’ll see the light of day. It seems, at least, that Google is still actively collecting data from users to improve their future devices. Android 11 Beta 2 on the Pixel 4 and Pixel 4 XL has a new pre-installed app called “Device Drop Monitor.” You won’t find it in the app drawer, though. This app detects when the device has quickly dropped to the ground. It logs the duration of the freefall and the device’s acceleration. When a fall is detected, the app shows a notification asking the user to complete a brief survey. The survey asks the user to estimate how far the device fell, what material the phone landed on (concrete/asphalt/hardwood/carpet/tile/etc.), and whether the phone was in a protective case. After completing the survey, the app will tell users that their “input will help improve the design on future Pixel devices.” We don’t know if this app will ever show surveys to regular users, though, since it looks like the code to initiate a survey is hardcoded to return false.

High Brightness Mode Manager

In response to user complaints that the Pixel 4’s display is too dim to see outdoors, Google updated the Adaptive Brightness algorithm to enable High Brightness Mode when extremely bright ambient lighting has been detected. It seems that Google is moving to push this code to AOSP, though, as we spotted a new system application called HbmSvManager with the package name com.android.hbmsvmanager that contains the logic for this algorithm.


As always, if we learn more about Android 11, we’ll post an article on XDA. You can follow our Android 11 tag to keep up with everything we find:

Android 11 News on XDA

The post Android 11 Beta 2 – All the new and in-development features we found appeared first on xda-developers.



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How to download Android 11 Beta for Google Pixel and other Android devices

Google has officially kicked off the Android 11 Developer Preview program, just five months after the stable release of Android 10. They’re starting things a little earlier this year (the first Android Q beta dropped in March). If you’re curious about the next version of Android, you can download Android 11 right now for the Pixel 2, Pixel 2 XL, Pixel 3, Pixel 3 XL, Pixel 3a, Pixel 3a XL, Pixel 4, and Pixel 4 XL (the original Google Pixel and Pixel XL are not officially supported).

This page will serve as an archive for all the Android 11 developer preview/beta releases. We will keep the page updated with the latest OTAs and factory images for supported devices. You can learn how to install the Android 11 developer preview with our guide for Pixel devices here.


Android 11 Developer Preview 1

GSI Downloads

ARM64+GMS Link
x86+GMS Link

Android 11 Developer Preview 2

GSI Downloads

ARM64+GMS Link
x86+GMS Link

Android 11 Developer Preview 3

GSI Downloads

x86+GMS Link
ARM64+GMS Link
x86_64 Link
ARM64 Link

Android 11 Developer Preview 4

GSI Downloads

x86+GMS Link
ARM64+GMS Link
x86_64 Link
ARM64 Link

Android 11 Beta 1

Android Beta releases have a few extra ways that you can install the updates. The easiest method is to go to google.com/android/beta and enroll your device in the program. You can also use the Android Flash Tool, which will handle many of the flashing steps for you. Below you will find the files for manual flashing.

GSI Downloads

x86+GMS Link
ARM64+GMS Link
x86_64 Link
ARM64 Link

Android 11 Beta 2

Android Beta releases have a few extra ways that you can install the updates. The easiest method is to go to google.com/android/beta and enroll your device in the program. You can also use the Android Flash Tool, which will handle many of the flashing steps for you. Below you will find the files for manual flashing.

GSI Downloads

x86+GMS Link
ARM64+GMS Link
x86_64 Link
ARM64 Link

The post How to download Android 11 Beta for Google Pixel and other Android devices appeared first on xda-developers.



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Android 11 reaches Platform Stability with Beta 2, out now for Google Pixel phones

Google started the Android 11 developer preview program in February, ahead of the usual release schedule to give developers more time to adapt their apps to the new platform behaviors and APIs introduced in the new Android OS version. However, the overall release cycle was impacted by the COVID-19 pandemic. Although the first Android 11 Beta was intended to be released at the Google I/O developer conference, the cancellation of that event caused Google to release an impromptu Android 11 Developer Preview 4 to make up for the delay. The first Beta went live in June and brought several new changes focusing on the themes of People, Controls, and Privacy. Now, Google is releasing Android 11 Beta 2 for Google Pixel devices.

This is Android 11’s Platform Stability release, which means the Android 11 SDK, NDK APIs, app-facing surfaces, platform behaviors, as well as restrictions on non-SDK interfaces have been finalized. Google shared the list of top resolved and known issues in Beta 2 here. Moving forward, there will be no changes in terms of how Android 11 behaves or how APIs function in the beta that follows. As a result, developers can now start updating their apps to target Android 11 (API level 30) without being concerned about any unexpected change in the future.

android 11 timeline

As with the Android 11 Developer Preview and Beta 1 builds, Beta 2 is available for installation on the Pixel 2, Pixel 3, Pixel 3a, and Pixel 4 series of devices. Other OEMs may follow with their own releases. You can head over to the Android beta enrollment page and sign up to receive an OTA update for your Google Pixel device or keep an eye out on the equivalent pages for OEMs participating in the Android Beta program.

Changes in Android 11 Beta 2

App Compatibility

App compatibility is the key objective of this release. Developers can start testing their apps by running Android 11 on their phone or Android Studio’s emulator to ensure the app runs smoothly and all the features and user flows work as intended. Developers can also integrate support for Bubbles, Conversations in notifications, Device Control, and Media Control in their apps using supported APIs.

Developer option to test and debug apps

Android 11 debugging app compatibility developer options

Google is also adding some new Developer options to test and debug apps targeting Android 11. This will include new toggles to force-enable or disable changes without any need to change the targetSdkVersion or recompile the app for basic testing.

Updating target Android version

Google will allow developers a year to change the targetSdkVersion for their apps. This means that all new apps uploaded to the Google Play Store starting August 2021 and all updates to existing apps on Google Play starting November 2021 must target Android 11.

Reddit AMA

Lastly, Google will be hosting an AMA specifically for developers on the Android Developers subreddit (/r/AndroidDev) tomorrow, July 9th, between 12:00 PM PST / 3:00 PM EST and 1:20 PM PST / 4:20 PM EST. Developers from the Android engineering team will be answering questions related to App Compatibility with Android 11 along with some new tools. You can post your questions now on this thread and these will hopefully be addressed within the set time window.


Google is slated to release the Android 11 “Release Candidate” build around the end of August. This will be the last beta before the final Android 11 code is submitted to the AOSP git repository. Google accidentally shared the target stable release date of September 8th.

We do expect most bugs to be ironed out over the next couple of updates, but if you’re a developer, you can add your feedback here for Google to address the issues.

The post Android 11 reaches Platform Stability with Beta 2, out now for Google Pixel phones appeared first on xda-developers.



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Win a HUAWEI MateBook 13 2020 Laptop [Open to All Countries]

Need a new laptop? Now is your chance to win a HUAWEI MateBook 13. This super-thin laptop comes with a precision touch screen, beefy specs, and a long-lasting battery. XDA users have a chance to win a free HUAWEI MateBook 13 by filling out the entry form below.

Prize information:

  • Model: Huawei Matebook 13 2020
  • CPU: 10th Gen Intel® Core™ i5-10210U Processor
  • RAM: 8GB
  • Display: 13″ (2160×1440) touchscreen, 200ppi, 1000: 1 contrast ratio
  • Graphics: Intel® UHD Graphics 620
  • Dimensions: 286mm wide x 14.9mm deep x 211mm high
  • Storage: 512GB

Find out more about this laptop on the official page here.

 

Win a Galaxy Fold! [Open to all countries]

Good luck!

We thank Huawei for sponsoring this post. Our sponsors help us pay for the many costs associated with running XDA, including server costs, full time developers, news writers, and much more. While you might see sponsored content (which will always be labeled as such) alongside Portal content, the Portal team is in no way responsible for these posts. Sponsored content, advertising and XDA Depot are managed by a separate team entirely. XDA will never compromise its journalistic integrity by accepting money to write favorably about a company, or alter our opinions or views in any way. Our opinion cannot be bought.

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Google may release the stable Android 11 update on September 8th

The first Android 11 Beta was released about a month ago, which means the next update should be coming very soon. Google shared its release timeline with the first Developer Preview, noting that the first two beta releases would come out in June and July. Subsequent releases, however, are scheduled vaguely for “Q3.” Google may have accidentally spilled the bins on the stable release date.

Google published a video for its “Hey Google” Smart Home Summit, and one of the slides lists a bunch of things for developers to check off before the stable release. The title of the slide is “Checklist for September 8th Android 11 launch.” Of course, that date isn’t exactly a shocking revelation. Android 10 was officially launched on September 3rd last year, after all. We always knew a Fall launch was coming, but now we can put a date to it.

This same date is when we can expect the source code to start being uploaded to the Android Open Source Project (AOSP), and we can also expect the publication of the new Compatibility Definition Document (CDD) shortly thereafter. On September 8th, Google will release the stable Android 11 update for supported Google Pixel phones, which includes the Pixel 2, Pixel 3, Pixel 3a, and Pixel 4. Other OEMs will follow in the weeks and months afterward, with some releasing updates faster than others.

While September is very likely the target launch window, the exact date of September 8th could easily change. We’ve seen many things get delayed this year, including a few announcements from Google itself. Android 11 brings several exciting features that consumers may want. Conversations are more clearly defined in the notification shade, Smart Home controls get prominent placement in the Power Menu, Media Controls have been redesigned, and better privacy controls are present. There are plenty of developer-friendly changes as well.

Android 11 News on XDA


Via: PhoneArena

The post Google may release the stable Android 11 update on September 8th appeared first on xda-developers.



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Xiaomi’s Mi TV Stick Android TV dongle appears in Europe for €40

Android TV has seen a bit of a resurgence in recent months. Thanks in large part to rumors of Google working on its own Android TV dongle, people are excited about the platform again. Unreleased hardware aside, there are some other new products on the horizon. One such product is the Xiaomi Mi TV Stick.

The Xiaomi Mi TV Stick has appeared a few times already. The company first teased it back in May and it got unboxed ahead of release last month. The dongle is now showing up in Europe, and we can see the official pricing for the first time. Xiaomi is listing the Mi TV Stick in Portugal for €39.99. The device is marked as coming “soon.”

Previous rumors suggested the Mi TV Stick would support 4K, but the model listed on Xiaomi’s website is only 1080p. That’s likely because of the processor used in the dongle being unable to output 4K resolution. The listed model has a micro USB port instead of USB-C as well as less RAM (1GB vs 2GB) and a less powerful processor. The full specifications can be seen below.

Mi TV Stick FHD:

  • 1GB RAM
  • 8GB storage
  • Quad-core Cortex-A53 processor with Mali-450 GPU
  • 1080p output
  • Bluetooth 4.2
  • Google Assistant
  • Bluetooth remote with Voice Assistant key and dedicated Netflix and Amazon Prime Video buttons
  • Support for Dolby Audio and DTS Surround Sound
  • Dual-Band Wi-Fi
  • Ports – HDMI (1), Micro USB port (1)

As mentioned, the price is €39.99 and it’s not currently available for purchase, though you can sign up to be notified when it is. The rumored launch date is July 15th, but we’re not sure which regions will be getting the Xiaomi Mi TV Stick. We’ll be keeping an eye out for its launch in other regions.


Source: Mi Store | Via: 4gnews

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Google partners with Canonical to bring Flutter apps to Linux

Google has been hard at work creating and expanding Flutter for the past few years. When we last talked about Flutter, Google rebuilt DevTools entirely from scratch in Flutter for better performance, greater versatility, and to demonstrate their confidence in this app development framework. Google envisions Flutter as a programming framework that developers can use to build apps that target multiple systems, so the team is constantly working to improve Flutter’s support for platforms. Today, Google has announced that it is partnering with the Ubuntu Desktop Team at Canonical to bring Flutter apps to Linux.

To recap, Flutter is a cross-platform programming framework that essentially lets developers create apps with beautiful UIs across Android, iOS, web, and Desktop. Flutter as a programming framework makes use of Dart, the programming language, to create Flutter apps. Flutter 1.0 arrived in December 2018 after 10 months of being in beta. And now, at this stage, the framework’s support for building iOS and Android apps is quite mature. But that’s not the case for building web, macOS, Linux, or Windows apps. Google has been renewing its effort for non-mobile platforms, and today’s announcement is the most recent one in a line of releases for non-mobile platforms. Version 1.9 brought over early support for building apps for macOS, while v1.12 improved macOS and Web support and promoted them to the beta branch. Developers could technically create Flutter apps for Windows and Linux as well at that stage, but the libraries were in a pre-alpha state, and the APIs could change without notice.

Last month, Google showed off significant progress on building Flutter apps for Windows and Linux. In a Medium post, Product Manager for Flutter, Mr. Tim Sneath summarized the team’s progress on the framework’s support for building apps with desktop interfaces. The team added display density support, better mouse and keyboard support, platform queries, and a desktop navigation widget. Further, they were working on a plugin model that works across all platforms. Coupled with Dart’s Foreign Function Interface (FFI) and a “Win32” plugin, Flutter apps could behave like native Windows app that are shipped as an EXE file, and also be backward compatible up to Windows 7. Universal Windows Platform (UWP) support, meanwhile, enables support for platforms like the Xbox and Windows 10X.

Today’s announcement of Linux alpha for Flutter comes with the blessings of Canonical, the publisher of Ubuntu, which is the world’s most popular desktop GNU/Linux distribution. Thanks to this partnership, developers will be able to deploy their Flutter apps to the Snap Store or other modern Linux deployments. The Snap Store comes with Ubuntu 20.04 Focal Fossa release, so having direct access to the Snap package management system is a big plus for deploying apps on Linux.

By making Linux a first class Flutter platform, Canonical is inviting application developers to publish their apps to millions of Linux users and broaden the availability of high quality applications available to them.

Canonical is also making a significant investment in the framework by dedicating a team of developers to work alongside Google’s developers to bring the best Flutter experience to the majority of Linux distributions. The announcement further promises that Canonical and Google will continue to collaborate to further improve Linux support and maintain feature parity with other supported platforms.

The post Google partners with Canonical to bring Flutter apps to Linux appeared first on xda-developers.



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