OnePlus’ OxygenOS software offers a pretty decent set of first-party applications out of the box. While we’re huge fans of Google Photos for its cloud backup and album organization features, the OnePlus Gallery in OxygenOS is more than suitable as an offline gallery app. It provides you with easy access to your locally downloaded media files and allows you to quickly edit photos and videos. Furthermore, OnePlus keeps updating the app with new features. The latest feature in version 3.11.2 is integration with Google Lens, Google’s image recognition tool that analyzes images and looks up relevant context online.
In the Google Photos app, there’s a Google Lens button in the image viewer that you can tap to analyze the image. In version 3.11.2 of the OnePlus Gallery, a similar button is now present when viewing images. Since Google Lens is part of the Google App, tapping this shortcut simply sends the image to the Google Lens activity as part of an intent. Here’s a screen recording showing off this new Google Lens integration, courtesy of XDA Senior Member Some_Random_Username.
Apart from this feature, the latest update doesn’t add any other major features. The full changelog for version 3.11.2 of the app is as follows:
Integrate the identification function of Google Lens
Fixed some issues
Optimize the performance
Google Lens is a nifty tool for looking up information online, selecting text in images via OCR, translating text, and more. We’re glad to see a shortcut be added to the OnePlus Gallery app since it was a bit annoying having to select “Lens” in the share sheet or opening the file picker in the Lens activity.
You can download the latest version of the Gallery app through the Google Play Store right now. You can also download the APK from APKMirror if the update hasn’t rolled out for you.
Google Stadia is quickly growing to be one of the best cloud gaming platforms, and there’s no sign that Google is slowing down anytime soon. Every month, Google makes improvements to the service and announces new games. April has been one of the biggest months for new Stadia features and launches. Just a few days ago, Google held another Stadia Connect where they announced a bunch of new and expanded partnerships with companies like EA and Square Enix. Today, Google published a blog post summarizing all the changes they made to Stadia in April as well as announcing the upcoming release of a new Stadia Pro game and support for more Android smartphones.
During this month, 8 new titles have already become available with 17 more to be launched at some point later this year. The content that became available this month include Dragon Ball Xenoverse 2 – Ultra Pack 1, Dragon Ball Xenoverse 2 – Ultra Pack 2, Get Packed, Monopoly, MotoGP 20, Octopath Traveler, PLAYERUNKNOWN’S BATTLEGROUNDS, and Stacks On Stacks (On Stacks). The games coming to Stadia this year are Crayta, Embr, F1 2020, FIFA, Gunsport, Star Wars Jedi: Fallen Order, Just Shapes & Beats, KONA, Lara Croft and the Temple of Osiris, Madden NFL, Monster Boy and the Cursed Kingdom, République, Rock of Ages 3, Wave Break, West of Loathing, and Zombie Army 4: Dead War.
In May, Stadia Pro members will be able to claim PUBG, Zombie Army 4: Dead War, The Turing Test, and SteamWorld Heist for free, while existing games that are still available to add to your collection include Destiny 2, GRID, GYLT, Serious Sam Collection, Spitlings, Stacks On Stacks (On Stacks), SteamWorld Dig 2, and SteamWorld Quest: Hand of Gilgamech.
Joining all of these titles will be Ubisoft’s upcoming Assassin’s Creed: Valhalla. This title will be available on Stadia at launch later this year. Ubisoft didn’t give an official release date for Valhalla, but they did say we should expect it to launch during the holidays this year, which is around November to December. The trailer makes the game look really exciting, and it could end up being another great title in the Assassin’s Creed universe.
Along with these new games, Google made a lot of technical improvements to Stadia as well. Here’s a summary:
Stadia now supports something they call “Click to Play.” This lets you click a link and instantly be brought into a game, which is PUBG in the case of this hyperlink.
Google also added support for 5.1 surround sound (for Pro members) and an on-screen keyboard to Stadia on the web.
On the mobile side, Stadia will now give you notifications if the connection quality gets worse and the status icon now changes based on the quality.
A few more important changes for Stadia mobile relate to device support and mobile captures. Earlier this month, Google announced they would add support for streaming games in the Android app on the OnePlus 8 and OnePlus 8 Pro. As the two latest 5G phones to launch internationally, it’s really nice to have support for these devices. I can confirm that the Stadia app does now work on my OnePlus 8 and 8 Pro units, and it’s a very pleasant experience with such large screens.
Google also added support for capturing game clips from mobile. The Stadia Controller has a dedicated button for capturing either a screenshot or 30-second video clip. Previously, this button only worked when you were playing on the Chromecast Ultra, but it now works on phones using the Stadia mobile app.
Stadia has been getting a lot of improvements in a short amount of time and it is quickly becoming a really good cloud gaming service. I’m excited about the future of Stadia and cloud gaming as a whole. As Internet speeds are getting faster and latency is getting lower, gaming will become more and more accessible and convenient. If you haven’t tried the service yet, you can sign up for 2 months of a free Pro membership.
The Galaxy S20 lineup and the Galaxy Fold started receiving the May 2020 security patches in selected regions since yesterday, and it seems that Samsung is pretty much determined to deliver the update to other flagships in their portfolio. As it turns out, the Galaxy Note 10 is the latest recipient of the new security patches, the details of which are yet to be published by Google.
The update is rolling out in the form of software version N97xFXXS4CTD1, and it is currently available in a number of European countries, including France, Poland, Switzerland, and Germany. Once again the Exynos-powered global variant is first in line to receive the new build, albeit the 5G capable Galaxy Note 10 version is excluded from the initial wave of the rollout.
To recall, the previous update for this series was quite massive, as it introduced One UI 2.1 infused with a slew of Galaxy S20 software features to the Galaxy Note 10/Note 10+. The newest update is comparatively lightweight, but there is a hidden catch! Samsung is shipping a new bootloader (v4) through this OTA, which means end-users can’t perform a manual downgrade to earlier builds after updating to the new build.
The OTA is rolling out in batches, so you might have to wait a couple of days before the update notification pops up on your device. Power users, on the other hand, can opt for tools like Frija to directly download the update package from Samsung’s firmware repository for their device variant. The owners of the US Snapdragon models are still out of luck, though, as it is impossible to cross-flash the Exynos firmware on those units.
Thanks to XDA Senior Member henklbr for the screenshot!
Digital Wellbeing was one of the best new features to come to Android in Android 9 Pie. Not everyone may be using it, but those who do acknowledge the importance of cutting down screen time on your smartphone to spend time doing more productive things. Google’s Digital Wellbeing app helps you limit excessive smartphone usage with features like tracking app usage, setting app timers, enabling a “focus mode”, setting up bedtime schedules, and much more. Google has brought Digital Wellbeing to most Android phones, but there’s no comparable feature on other Android platforms like Android TV. Now, however, there’s a third-party application that helps you manage the screen time on Android TV devices. Called TVUsage, this app by XDA Senior Member balachandarlinks brings screen time management features to Android TV.
The app boasts the following features:
Understand daily and weekly usage habits for every app.
Usage graph for last 3 days.
Set daily screen time limit and continue to use your favourite apps. We will remind you when its time to disconnect from the TV and connect to the real world.
Lock any app with pin lock.
Open any installed app and app settings straight from the app detail screen.
Exclude an app if you are not interested in tracking the usage for it.
TVUsage has been tested on the NVIDIA SHIELD Android TV and is not guaranteed to work on all Android TV devices. The developer states that Mi Box devices cannot show full-screen overlays for screen time limits since Xiaomi apparently removed the “display over other apps” feature. In addition, some Sony TV devices lack usage access and hence TVUsage won’t be able to track app usage.
If you want to try the app out on your own Android TV devices, then you can download it from the Google Play Store right now. You can also check out the official forum thread below to give feedback to the developer.
The following YouTube video from the developer walks you through installing the app from the Play Store, shows you how to set the app up, and also shows you most of the features.
Back in the early days of cloud storage, before iCloud existed and Google Photos matured, Facebook was the place to store photos online. Even if you don’t use Facebook as much these days, there’s a good chance you still have some photos and videos on the platform. If you’d like to move that content over to Google Photos, there is now an easy way to do it.
Last December, Facebook launched a photo transfer tool as part of its Data Transfer Project. It was available first in Ireland and later rolled out to countries in Latin America, the Asia Pacific, the EU, UK, Latin America, South East Asia, and Africa. Now, the tool is finally available in the US and Canada.
The tool is surprisingly easy to use. On the Facebook desktop or mobile site, open the main settings. On desktop, click the “Your Facebook Information” tab. On mobile, scroll down to the “Your Facebook Information” section. Select “Transfer a Copy of Your Photos or Videos.” You will be asked to enter your password. Choose “Google Photos” from the dropdown, enter your Google password, grant permission, and you’re done. When the transfer is complete you will receive an email.
The transfer process isn’t quick. The Activity section will show the transfer as “Pending” until it begins, then it will say “In Progress.” At the time of writing this article, I started the process about 3 hours ago and it’s still not complete. The Facebook photos and videos will appear in Google Photos under albums named “Copy of [Facebook album name].” If you want all your media in one place and you’re already a Google user, this is a handy little tool to check out.
From “Edgeless Displays” without physical buttons to wrap-around panels boasting a whopping 180.6% screen-to-body ratio, smartphone manufacturers have tried to push the limits in the war on bezels. Putting aside those futuristic concept phones, notches and pop-up cameras are indeed useful to present a near bezel-less experience. The hole-punch design is another viable alternative to maximize the screen space, but the camera cutouts are not everyone’s piece of cake. Instead of hiding the punch hole(s), a handful of third-party apps can actually utilize the cutout in rather innovative ways. Energy Ring by XDA Recognized Developer jagan2, for example, can turn the area around the camera hole into a battery indicator.
The device-specific feedback and discussion threads are listed below. Note that the developer hasn’t created forum threads for feedback on Energy Ring for the Redmi Note 9S and Huawei P40 Lite as of yet.
According to the developer, there is a very minimal effect on CPU and battery while using the app. Users can choose colors based on battery level and define the direction of depletion out of the box, but adding gradients or having multi-colored rings can be achieved only after in-app purchases.
Earlier this year in March, Xiaomi launched the Black Shark 3 and 3 Pro gaming phones in China. The devices featured top-of-the-line specifications, including Qualcomm’s flagship Snapdragon 865 chip, LPDDR5 RAM, and UFS 3.0 storage, along with some unique features geared towards mobile gamers. At the time, we had no information regarding a global launch for the devices, but the company has now officially unveiled that the Black Shark 3 series will be going on sale in Europe on May 8th.
Black Shark 3 series specifications
Specification
Black Shark 3 series
Display
Black Shark 3:
6.67-inch FHD+ OLED
Balck Shark 3 Pro:
7.1-inch 3120×1440 OLED
90Hz refresh rate with 270Hz touch sampling
24ms latency
SoC
Qualcomm Snapdragon 865
RAM and Storage
Black Shark 3:
8GB LPDDR5 + 128GB UFS 3.0
12GB + 128GB
12GB + 256GB
Black Shark 3 Pro:
8GB + 256GB
12GB + 256GB
Battery & Charging
Black Shark 3: 4,720mAh
Black Shark 3 Pro: 5,000mAh
65W fast charging via USB Type-C
18W fast charging via secondary magnetic port
Rear Camera
64MP primary camera
13MP wide-angle camera
5MP depth sensor
Front Camera
20MP
Other Features
3.5mm headphone jack
Secondary magnetic charging port
USB Type-C
The website also details a few “Exploration rewards” that will be available when the open sale goes live. With these rewards, users will be able to get a discount on the purchase of a new device, FunCooler Pro, or another accessory.
While the company hasn’t revealed any pricing details for the devices yet, we expect the Black Shark 3 to be priced around $550 for the base 8GB/128GB variant and the 3 Pro around $700 for the base 8GB + 256GB variant. Along with the two devices, the company might also release the new Gamepad 3.0 controller for the device which features a joystick, 4 mappable buttons, and a function button. We will update this post with the official pricing as soon as the devices go on sale.