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jeudi 1 décembre 2016

Google Pixel Owners Report Another Issue with the Camera

Although many have praised the camera prowess on the new Google Pixel and Pixel XL, some owners haven't had the best of luck with their photo-taking experience.

The camera has been a major selling point for the Google Pixel phones. Google has been touting the DxOMark camera rating in its marketing materials before the phones were even launched. Many Android smartphone publications, including our own, have lavished praise on the camera performance of the two Google Pixel devices. Sadly, some users have been having quite different experiences.

Right around launch, we started to see reports from users experiencing a mysterious lens flare/halo effect appearing in their photos. This lens flare/halo effect isn't present in all photos and seemingly depends entirely on what the user is taking a picture of. Google has already acknowledged this issue's existence and said they would work on a software update to eliminate the lens flare issue.

But, this lens flare isn't the only issue users have been reporting with the camera experience on the Google Pixel/Pixel XL. Users posting on the Google's Pixel User Community have been reporting a strange issue involving the viewfinder of the camera application itself. Seemingly at random times, people are seeing strange pink and purple lines appearing within the app's viewfinder. Furthermore, taking a photo will result in the camera capturing these pink and purple lines in the photo itself, which means the issue may go beyond a bug within the Google Camera app itself.

This issue was first reported towards the end of October, and throughout all of November more and more reports have been flooding in from users within the Pixel User Community saying they are experiencing the same issue. Many have speculated the cause behind this strange bug, but an explanation has yet to confirm the true source. Fortunately, Google has responded to the thread with assurances that they are aware of and are actively investigating the issue. The company has marked the bug as a high priority and will report back in the future with further details.

Source: Google Product Forums



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MediaTek Announces the Helio X23 and Helio X27

After unveiling their flagship SoC, the 10nm-based Helio X30, earlier in September, MediaTek has announced two other upgrades in the Helio family: the MediaTek Helio X23 and the MediaTek Helio X27. The new Helio SoCs upgrade the overall performance, camera quality and power consumption of the SoC family.

The aim here is to improve the user experience along with offering a range of performance options for OEMs for their product differentiation needs.
Both the MediatTek Helio X23 and the X27 continue along MediaTek's Tri-Cluster Deca-Core architecture on a 20nm process, with cluster setups of 2x Cortex-A72 + 4x Cortex-A53 + 4x Cortex-A53, which is similar to the previously released Helio X20 and X25. The differences manifest themselves in the various clock speeds of the clusters, the clock speeds of the GPU and the presence of what MediaTek is calling "EnergySmart Screen" feature.

As the number would imply, the X27 takes over the X25 as the currently highest-end SoC in the X20 Series, while the X23 offers an improvement over the X20 in clock speeds. Further, the Helio X27 also leads the pack in the GPU, with a slight increase in speed of the Mali-T880 MP4 from 850MHz in the X25 to 875MHz. The table below better encapsulates the differences in the SoCs:

MediaTek Helio X27, MediaTek Helio X23

MediaTek is claiming best in-class performance and power consumption with the new SoCs, with overall processing improvement of more than 20% and "significant" increases in Web browsing and application launching speeds. The SoCs also support dual camera photography with MediaTek's upgraded Imagiq ISP (Image Signal-Processing) solution, which MediaTek claims is the first ISP to integrate color and mono cameras and depth-of-field applications into a single ISP.

With regards to MiraVision EnergySmart Screen technology, this is a power-saving tech which modifies the display parameters based on the on-screen content and ambient lighting, claiming up to 25% reduction in display power consumption while maintaining the best visual experience possible. It will be interesting to see this technology in practice through competent OEMs on good displays and experience the quality tradeoff (or as MediaTek claims, the lack of tradeoff).

The press release provided by MediaTek does not mention any timeline for the SoCs, but assures that smartphones powered by these new SoCs will be available soon.

What are your thoughts on the newest additions to the X20 series? Let us know in the comments below!



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Netflix Brings Offline Downloads for Mobile Devices

For years, fans of the most popular video streaming service, Netflix, have been clamoring for offline playback support.

We've seen this feature included with competitor services such as Amazon Prime Video for well over a year now. Even other competitors like Starz and now YouTube Red offer the ability to download video content onto a mobile device so users can play their favorite media back at a later time when they are without Internet access. Netflix resisted this trend initially, but eventually caved and recognized that users in many parts of the world simply do not have access to the Internet everywhere they go. Thus, the company launched an offline playback feature – but only for select markets. Yesterday though, Netflix officially launched its offline viewing feature worldwide for Android and iOS smartphones and tablets.

For iOS users, you must be running version 8.0 or higher whereas Android users will need to be on Android 4.4.2 KitKat or higher. As long as you're on a compatible version of Android or iOS and have updated to the latest version of the Netflix application, you can download select TV shows and movies for offline playback. You'll simply need to look for the download button located on the details page of a TV show or movie.

At this time, unfortunately, not every title on the service supports offline playback. Although more movies and TV shows are promised to support offline playback in the future, right now we're told you can download many of the most popular shows such as Orange Is the New Black, Narcos, House of Cards, Stranger Things, Unbreakable Kimmy Schmidt, Master of None, and The Crown right now. Next Wednesday, other titles like Breaking Bad, Supernatural, The Office, The Flash, Minions, Kung Fu Panda 3, and Home will be made available, with more to presumably follow.

Source: Netflix Media Center



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Fitbit Reportedly Buying Pebble For $40 Million

Fitness wearables and smartwatches share a lot of their use cases, to the point where one encompasses the other. Most smartwatches come with fitness tracking as one of their features, and a few fitness wearables also seek to integrate smart services into their functionality. The end result is that both of these categories end up competing for the same spot on your wrist, and some might not survive the competition.

You might have heard of Pebble before. Pebble is one of the most influential campaigns on Kickstarter, with the original Pebble campaign taking over $10 Million in funding for its $100,000 goal, the Pebble Time getting over $20 Million for its $500,000 goal, and the Pebble 2 campaign getting over $12 Million in funding for its $1 Million goal. With all of this money pouring in, one might get the impression that all was smooth sailing. But the picture was not as rosy, as Pebble had to lay off around 25% of its employees in March this year. The company also had to resort to debt funding and loans, according to Techcrunch.

Amidst all of these tough decisions, new reports coming in from The Information [subscription needed] and confirmed by Techcrunch, point that wearable giant Fitbit is nearing a deal to purchase Pebble. The Information mentions that the acquisition involves a "small amount", but Techcrunch goes on to mention a sum between $34 and $40 Million for Pebble, "barely covering their debts". The acquisition deal will see Pebble and its products closed down over time, with Fitbit acquiing the compny's assets including intellectual property and software.

This deal is not the first one that Pebble received. Watch maker Citizen expressed interest in purchasing Pebble for $740 Million in 2015, while Intel made an offer of $70 Million before the launch of Pebble 2. Pebble's CEO turned down both offers.

Spokesperson from Fitbit declined to comment on rumors and speculation, while Pebble is yet to respond to the request to comment from Techcrunch.

What are your thoughts on this acquisition deal? Let us know in the comments below!



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mercredi 30 novembre 2016

OnePlus 3 Receives Android 7.0 on OxygenOS Via Open Beta 8

After waiting around for a few months, and going through all the hype that is oft associated with OnePlus launches and releases, it is finally here.

Android 7.0 Nougat has landed on the OnePlus 3 in official capacity, albeit in a limited format. This Nougat build is part of the beta builds, and you can flash it manually. The Beta 8 build, sized at a hefty 1.3GB, brings the Android version upgrade as its most noticeable change. The key changes of the update is as follows:

  • Upgraded to Android 7.0 Nougat
    • New Notifications Design
    • New Settings Menu Design
    • Multi-Window View
    • Notification Direct Reply
    • Custom DPI Support
  • Added Status Bar Icon Options
  • Added Quick Launch For 3rd Party Applications
  • Improved Shelf Customization

There are UI changes involved as well. Most of these changes will be familiar to users running OxygenOS's Beta builds for the OnePlus 3. We will have more to talk about the UI changes in our hands-on soon.

To download the OnePlus 3 Android 7.0 Beta 8, head on over to the download link mentioned in the forum announcement. OnePlus is inviting feedback on issues you find, which you can through a OnePlus Feedback app. You can also submit bug reports here. Additionally, if you would like to converse with other users on the update, you can head on over to our forums.

Have you tried out the update? Let us know your thoughts in the comments below!



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Clearing up Misconceptions regarding OP3 and OP3T Storage Speed Differences and F2FS

Among the improvements that OnePlus touted for its OnePlus 3T release, we were told that the company had managed to improve app opening speeds and general loading times, something especially noticeable on heavy applications such as 3D games.

This struck us as a surprise, because the device ultimately packs the same kind of UFS 2.0 storage as the original OnePlus 3, and the Snapdragon 821 CPU's minimal improvements are largely irrelevant for this usage scenario. That being said, when we took the OnePlus 3T through our app opening speed test, we did find that the device has faster cold app opening speeds than its predecessor. Initially we were puzzled, but there was a key detail in the embargoed information that was also very quietly and quickly mentioned by Carl in the announcement video (timestamp): the file system had changed from EXT4 to F2FS, which is why there is a difference in app opening speeds. F2FS is a different file system that specifically takes advantage of flash storage like that of these phones, and as such it makes sense to incorporate it with the OnePlus 3 and 3T's already-excellent UFS 2.0 storage solution as well.

The storage is the same and the processor bump is minimal, but this file system change alone was enough to bring serious improvements to real-world performance in the form of slightly-faster opening speeds for everyday apps, and dramatic improvements to loading heavy games such as Asphalt 8, as shown above. Given I was able to spot this ahead of release, I wrote an article explaining some of the changes that were coming to the OnePlus 3 and also mentioned in the full review that F2FS was coming to the OnePlus 3 in the near future. Moreover, I was informed by OnePlus that the community builds of the OnePlus 3 already supported F2FS, carrying over some of these improvements (in the review, we compared the OnePlus 3T to its predecessors' latest stable firmware build at the time, OxygenOS 3.2.6).


Earlier this week, AnandTech published an excellent review of the OnePlus 3T where they listed the storage speed improvements that this new unit brings over its predecessor. Their results were entirely accurate and showed a rather massive delta in some aspects, and I have been able to replicate them almost to a T (well, in the same ballpark, but I needed that pun) — however, a key detail was left out that led some users to make incorrect claims regarding which version of the OnePlus 3T is the better option. To be specific, it's incorrect to say that the 128GB OnePlus 3T will bring better real-world performance due to the extremely good storage speed results shown in the review. That is because those results don't account for the change to F2FS for the file system, which wasn't originally mentioned as the main cause in the NAND section of the review; while the argument that more storage in SSDs generally increases performance is correct (unless higher-capacity dies are used instead of parallel chips, which could be the case), we found that the difference in storage speed as measured by AndroBench seems to come from the change in file system alone, and not the storage amount.

Sample 1 Sample 2 Sample 3 Sample 1 Sample 2 Sample 3

To confirm this, we ran a few tests on both a 128GB and 64GB OnePlus 3T, starting with the same app-opening speed test in parallel. This time around, we found that the 64GB OnePlus 3T performed nearly exactly the same as the 128GB OnePlus 3T under the same starting conditions (after a clean set up, no restored apps, minimal background processes, 100MBps internet), using Discomark to get 20 runs per app per sample (allowing no background processes and not keeping activities, to emulate cold launches). The small differences in variance could be attributed to the different Google accounts on the device (I don't own both devices), but both were not actively syncing and in general the result is the same as shown by the similarity of interquartile ranges. We further tested game loading speed: in our OnePlus 3T review, we showed a video that compared the 3 and 3T loading Asphalt 8, with the 3T having a clear, multiple second long advantage. The 64GB and 128GB OnePlus 3T both load the game at around the same 10 second mark on average, with the random variance putting them mere milliseconds apart.

OP3T 128GB - Default OP3T 64GB - Default OP3T 128GB -Custom OP3T 64GB - Custom

When we compare AndroBench results on both the 64GB and 128GB variants, we also see very similar scores on both the default settings and on AnandTech's settings as well (one thread, buffer size set to 256KB for sequential and 4KB for random), the latter being a more accurate prediction of performance under real-world scenarios. Overall, there seems to be no practical difference in the storage speed of the 64GB and 128GB variants, even when we would also had expected such a difference to manifest itself as we presumed there would be additional NAND chips. (Do keep in mind this test has relatively high variance, the difference in the screenshots shown does not necessarily mean one is invariably better even if by little). What's more interesting is what we get when we put the OnePlus 3 on F2FS through these tests too, as we found the same results.

Sample 2 Sample 1 Sample 3 image-13 image-12 Sample 3

As we mentioned earlier, the community builds on the OnePlus 3 support F2FS storage. We first ran the benchmarks on Oxygen 3.2.6 again to confirm that the difference was indeed as clear as what AnandTech has shown, and we obtained the same results on both settings. After that, we loaded up the Open Beta 7 and made sure that it was properly formatted into F2FS by verifying /data.

OP3T 128GB - Default OP3 F2FS - Default OP3T 128GB -Custom OP3 F2FS - Custom

Running the tests on the 64GB OnePlus 3 with an F2FS file system gave us about the same results as the 128GB OnePlus 3T on both the default AndroBench settings and the more-accurate ones. Furthermore, we found app opening speeds to be similar as well. And the most telling clue comes from that Asphalt 8 loading speed test, as while the original test had the OnePlus 3 trailing several seconds behind, we see that it now keeps up and loads at around the same time.


So what does this all mean? The improvements in real-world performance of the OnePlus 3T came largely due to F2FS, which will most certainly arrive to the OnePlus 3 officially with Nougat (beta available today!). OnePlus users are not strangers to F2FS, in fact this was a common mod for the OnePlus One for the same reasons. While you are free to format your storage into F2FS through a custom recovery, I'd recommend you wait until the update to hit your OnePlus 3 officially, or to try the Nougat beta. The improvements can be substantial, particularly as we demonstrated with heavy applications and 3D games, but for the most part the OnePlus 3 does an excellent job already. OnePlus 3 owners definitely have a lot to look forward to with the Nougat update, as F2FS alone will likely ensure a faster phone for them in specific areas of the UX.

OnePlus 3T owners shouldn't have expected a boost in app opening speed from the Snapdragon 821 alone (but that's a misconception for another day), and truth be told you are likely not going to miss out on much speed or fluidity by underclocking the performance cluster back to the good old 2.15GHz of the regular OnePlus 3 and Snapdragon 820. In fact, this would probably make the OnePlus 3T's bigger battery shine even brighter, and I am sure developers will implement intelligent changes to the kernel and offer useful governors so that users can enjoy fast performance and excellent battery life below that 2.35GHz peak.

To summarize, the OnePlus 3 and the OnePlus 3T will behave largely the same under F2FS, which is likely coming to the OnePlus 3 with the official Nougat update. The difference in storage speeds as measured by AndroBench does not look to be a product of extra NAND chips in the 128GB variant, but rather the changes made to the underlying file system. This is most definitely a good thing for both OnePlus 3 owners and OnePlus 3T owners, who really don't have to worry much about a gimped user experience by preferring to opt for less storage. At the end of the day, both phones are very snappy even with the reported (and frankly overblown) issues with touch latency.


Check Out XDA's OnePlus 3T Forum >>

Check Out XDA's OnePlus 3 Forum >>



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Chainfire Releases SuperSU v2.78 SR5, Fixing Some Nougat Bugs

Since September, XDA Recognized Developer Chainfire started a new versioning system for SuperSU. This began with version 2.78 SR1 of SuperSU, and today the man has released 2.78 SR5. Instead of labeling them as a Beta, he changed this to a Service Release naming scheme. He felt this would be a good way of reducing the number of people trying to upload beta releases to non-Google Play app stores since it would continue to carry the same version number.

Since then, Chainfire started work on getting SuperSU compatible with the Pixel and Pixel XL, along with ironing out some bugs related to Android 7.x Nougat. Most of these bug fixes have been related to the A/B partition system that was introduced with Android 7.0 and the Pixel phones. But there have been some other fixes for things like sukernel, supolicy, suinit, and making sure SuperSU worked alongside of TWRP as they were having a conflict until SR4 was released.

Today, he has released yet another update to SuperSU, and this one focuses on some Nougat related bugs again. In a Google+ post, Chainfire tells us that some scripts and services weren't able to be executed thanks to some modifications SuperSU makes to SELinux and the stricter service execution rules in Nougat. This didn't happen on all firmwares, but this did lead to Wi-Fi, cellular, and other modem-related features not working on some of them (like the Samsung Nougat beta and CyanogenMod 14.1).

With this update, the SuperSU GUI now offers a way to disable Samsung's SecurityLogAgent component as part of disabling KNOX (to help remove some of the popups that people were experiencing). Chainfire has also released a custom package for gaining root access to the HTC 10's new Nougat update. This will be replaced with a flashable ZIP via TWRP or CF-Auto-Root when it becomes available.

You can download the new version of SuperSU here, and be sure to check out the SuperSU thread right here on XDA as well.

Changelog

  • Fix shell-based scripts/services possibly not being executed on 7.x firmwares
  • Add SecurityLogAgent to Samsung KNOX detection
  • sukernel: force seclabel

Source: +Chainfire



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